

Jakarta, June 2, 2026 – Universitas Bunda Mulia (UBM) successfully held a public lecture titled “Game Industry, Design & Creative Ecosystem” on Tuesday, June 2, 2026, conducted online via Zoom. The event took place from 1:00 PM to 3:00 PM (WIB) and featured a professional speaker from the game industry, Ken Natasha Violetta, a Game Developer and educator.
This public lecture is part of Universitas Bunda Mulia’s commitment to delivering education that aligns with the latest developments in the creative industry, particularly in the fields of gaming and digital design. The success of this event also reflects UBM’s ongoing efforts as a higher education institution with excellent accreditation and international standards in supporting a technology-driven creative ecosystem.
The lecture began with opening remarks by Dr. Indah Tjahjawulan, Dean of the Faculty of Technology and Design at UBM. During the session, Ken Natasha Violetta shared valuable insights into the development of the game industry, career opportunities, and the importance of integrating design, technology, and creativity in building a sustainable industry ecosystem. The participants’ enthusiasm was evident through high attendance and active discussions throughout the session.
This event was open to students with an interest in the digital creative industry. Activities like this are expected to broaden participants’ perspectives and encourage the emergence of new talents in game development and creative design.
Universitas Bunda Mulia remains committed to continuously organizing educational activities that support students’ competency development while bridging the gap between academia and industry needs.
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Kuliah Umum UBM Ungkap Peluang Karier dan Kreativitas di Industri Game Indonesia
Jakarta, 2 Juni 2026 – Universitas Bunda Mulia (UBM) sukses menyelenggarakan kuliah umum bertajuk “Game Industry, Design & Creative Ecosystem” pada Selasa, 2 Juni 2026, yang berlangsung secara daring melalui Zoom. Kegiatan ini dilaksanakan pada pukul 13.00 hingga 15.00 WIB dan menghadirkan narasumber profesional di industri game, Ken Natasha Violetta, seorang Game Developer sekaligus edukator.
Kuliah umum ini merupakan bagian dari komitmen Universitas Bunda Mulia dalam menghadirkan pembelajaran yang relevan dengan perkembangan industri kreatif, khususnya di bidang game dan desain digital. Kesuksesan acara ini juga mencerminkan upaya UBM sebagai institusi pendidikan dengan akreditasi unggul dan standar internasional dalam mendukung ekosistem kreatif berbasis teknologi.
Kuliah umum dimulai dengan kata sambutan dari Ibu Dr. Indah Tjahjawulan selaku dekan Fakultas Teknologi dan Desain UBM. Selama sesi kuliah umum, Ken Natasha Violetta membagikan wawasan mengenai perkembangan industri game, peluang karier, serta pentingnya integrasi antara desain, teknologi, dan kreativitas dalam membangun ekosistem industri yang berkelanjutan. Antusiasme peserta terlihat dari tingginya partisipasi serta diskusi aktif selama sesi berlangsung.
Acara ini terbuka bagi mahasiswa yang memiliki minat pada industri kreatif digital. Kehadiran kegiatan seperti ini diharapkan dapat memperluas wawasan peserta serta mendorong lahirnya talenta-talenta baru di bidang game development dan desain kreatif.
Universitas Bunda Mulia berkomitmen untuk terus menyelenggarakan kegiatan edukatif yang mendukung pengembangan kompetensi mahasiswa sekaligus menjembatani dunia akademik dengan kebutuhan industri.
