
Jakarta, February 8, 2026 — A student from the Visual Communication Design (VCD) Program at Universitas Bunda Mulia (UBM) took part in the Trisakti Multimedia Exposphere 2026 Mascot Design Competition, organized by Trisakti Multimedia. This national-level competition, themed “Exposphere,” was part of the Trisakti Multimedia Exposphere 2026 event held on February 6–8, 2026, at Mall@Bassura, Jakarta.
During the competition, UBM VCD students completed all stages of the process, including registration, concept research, character brainstorming, mascot design development, and final submission according to the official timeline. The works produced reflected the application of skills in digital illustration, character development, visual storytelling, typography, and visual communication strategies learned during their studies.
A proud achievement was earned by Nathan Theodore, who won 3rd Place in the Mascot Design Competition. This accomplishment highlights Nathan’s ability to create a mascot character that is communicative, creative, and visually aligned with the competition’s theme, and it stands as a proud moment for the VCD Program at Universitas Bunda Mulia.
Trisakti Multimedia Exposphere 2026 is an annual event that brings together education, creative industries, entrepreneurs, and young talents in one collaborative platform for creativity and innovation. In addition to competitions, the event featured inspiring talk shows, special performances, and student exhibitions, providing meaningful learning experiences for all participants.
Through participation in Exposphere 2026, the VCD Program at Universitas Bunda Mulia hopes to encourage students to continue creating, innovating, and actively joining creative competitions as part of their academic and professional development in visual communication design. This achievement is expected to inspire other students to keep developing their creative potential and to compete at both national and international levels.
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Maskot Keren Nathan Theodore Bikin DKV Universitas Bunda Mulia Raih Juara di Exposphere 2026!
Jakarta, 8 Februari 2026 — Mahasiswa Program Studi Desain Komunikasi Visual (DKV) Universitas Bunda Mulia (UBM) turut berpartisipasi dalam Lomba Desain Maskot Trisakti Multimedia Exposphere 2026 yang diselenggarakan oleh Trisakti Multimedia. Kompetisi tingkat nasional ini mengusung tema “Exposphere” dan menjadi bagian dari rangkaian acara Trisakti Multimedia Exposphere 2026 yang berlangsung pada 6–8 Februari 2026 di Mall@Bassura, Jakarta.
Dalam ajang tersebut, mahasiswa DKV UBM mengikuti seluruh rangkaian kegiatan lomba, mulai dari proses pendaftaran, riset konsep, brainstorming ide karakter, perancangan visual maskot, hingga pengumpulan karya sesuai timeline panitia. Karya yang dihasilkan mencerminkan penerapan keterampilan ilustrasi digital, pengembangan karakter, storytelling visual, tipografi, serta strategi komunikasi visual yang diperoleh selama perkuliahan.
Prestasi membanggakan diraih oleh salah satu mahasiswa DKV UBM, Nathan Theodore, yang berhasil meraih Juara 3 Lomba Desain Maskot. Pencapaian ini menunjukkan kualitas karya maskot yang komunikatif, kreatif, serta mampu merepresentasikan tema kompetisi secara visual, sekaligus menjadi kebanggaan bagi Program Studi DKV Universitas Bunda Mulia.
Ajang Trisakti Multimedia Exposphere 2026 sendiri merupakan event tahunan yang menghadirkan kolaborasi antara dunia pendidikan, industri kreatif, pelaku usaha, dan generasi muda dalam satu ruang kreativitas dan inovasi. Selain kompetisi, kegiatan ini juga menghadirkan talk show inspiratif, special performance, serta pameran karya mahasiswa yang memberikan pengalaman belajar kontekstual bagi seluruh peserta.
Melalui partisipasi dalam Exposphere 2026, Program Studi DKV UBM berharap mahasiswa semakin termotivasi untuk terus berkarya, berinovasi, serta aktif mengikuti kompetisi kreatif sebagai bagian dari pengembangan kompetensi akademik dan profesional di bidang desain komunikasi visual. Prestasi ini diharapkan dapat menjadi inspirasi bagi mahasiswa lainnya untuk terus mengembangkan potensi kreatif dan berkontribusi dalam ajang kompetisi tingkat nasional maupun internasional.
